

For example, the batmobile itself has a grapple tool that can let you clear rubble or pull down pipes or tow other vehicles. You can control it remotely to attack enemies, or use it to solve puzzles. You can summon it basically at any point and it acts as a high speed way to get through Gotham’s streets. The aforementioned batmobile is also a useful traversal tool. You’ll find yourself needing to grapple from building to building several times just to be able to get to the top of a skyscraper. This is especially impressive as buildings in Arkham Knight are so much bigger than they were in previous Batman titles. It also lets you swing from rooftop to rooftop. It allows you to immediately attach to the side of any building and pull yourself up to higher vantage points. The chain grapple gun will be one of the most used items in gameplay. To help him conquer this new open world, Batman will have plenty of new tricks up his sleeve. While the game may have not gotten Batman’s morals correct, it got the setting spot on. You simply descend upon Gotham and act as its shadowy protector. You don’t load when you get into a building, get into the batmobile, or even go underground.

The whole world of Gotham is simply open for you to explore. Then, jumping off his perch, he glided down into the city, and not one loading screen was had. The video demo started with Batman at the top of a gigantic tower looking over Gotham. Open World was a buzzword at this year’s E3 and Batman Arkham Knight might be one of the most open world games shown at the convention. This seriously kills the atmosphere of the game for me, and if it weren’t for the fact that the game gets the feeling of Gotham itself down so well, I probably wouldn’t have given it a second look. Arkham Knight on the other hand feels more like Grand Theft Batman, as you gleefully cause destruction on the streets of Gotham. The stealth and combat always melded together into a perfect blend that made you feel like you were the caped crusader. The rest of the Arkham games really got the notion of “feeling like Batman.” You were an ultra-powerful, ultra high tech, always prepared super detective that could disable anyone, but never killed. This is perhaps Arkham Knight’s biggest downfall. Somehow, we are all just supposed to accept that nobody dies in those explosions. Heck, even the demo we saw featured a section where you were able to just unleash all hell with the batmobile’s artillery, exploding cars and taking chunks out of walls. At E3 2014, there was a huge display featuring the brand new batmobile which, Transformers style, folded out to show several grenade launchers and mini-guns. Does Batman use guns? The answer to this question may be the one thing that decides whether or not you like Batman Arkham Knight, the newest and final Batman game in the Arkham series.
